ArtWorld visits the
amazing world of
Sabine Stonebender
[June, 2007]
In July, 2008 Sabine's
Zero Point was obliterated in a glitch.
These are some of the few pictures of it.
Is it an
amusement park, an art gallery, a studio, or a home? Many SL artists have
been influenced by her work, done in SL over the last two years. Read on to see our visit, or
Visit
her Zero Point environment now to see how the rebuilding has progressed.
I was in
a sandbox to look at the work of a new SL artist, Juria Yoshikawa. In
Second Life you can arrive, own nothing, and learn to use the native tools
to make art in a public space. Thanks to Nebulosus Severine's Art &
Artists Network group, Juria was able to send an invitation to 1,000
people instantly, so the work could be seen before the automatic return of
the sandbox made it disappear. Aurel Miles was already there when I
arrived, interviewing Juria, so I looked at the art, and the
other avatars who had come for this instant show.
Quite a
crowd formed, mostly artists and art gallery owners. Several artists
were rezzing their work in the sandbox, and I was attracted to a furry who
was part feline with a unicorn horn. We talked for a while about
the evolution of art in SL, and then she took me home. It was no ordinary
house. I had met the legendary Sabine Stonebender
Above:
Sabine at home in her Throne Room
Below: Sabine when I met her in the
sandbox
If
you have not visited her Zero Point development, you are missing one of
the wonders of Second Life. Imagine Nicola Tesla as a sci-fantasy psychedelic Op artist
making an installation sculpture that ended up as an amusement
park—complete with a roller coaster!
I switched from the
male avatar I was wearing to the female ArtWorld. Here is some
of the conversation that followed::
Sabine: ah yes gotta
love the sl instant new you;)
Sabine: the
avatar itself is a great canvas
AM: That's
what first attracted me to you
Sabine: *blushies*
Sabine: i find i cant gripe about my av if its my own doing;)
AM: what I find so interesting is how I identify with her. If I'm out
and see a clothing store, I instinctively look for clothes the
gender of the av I'm wearing then
Sabine: yah its funny how immersive our chosen av's are
AM: Now I'm
learning Poser, so soon I expect to be doing more with avs
Sabine: eeerg poser is such a pita-- i came here
because of poser
AM: How so?
Sabine: i was a poser user looking for more uses for it and
stumbled on sl from its connection to poser
AM: No wonder
your av is so refined!
Sabine: now i've been an sl junkie for over 2 years giggles
Sabine: yah i made my face on my 3rd day here--
i already knew uv mapping
Sabine: but i don't like skins--very fussy stuff
AM: This is
all new to me--I'm a very old fashioned sort of artist
Sabine: me too insofar as i had to unlearn my traditional
approaches
AM: I'm
adapting them when I can, which is
not often
Sabine: nothing to grab or carve directly.
i find that airbrush painting techniques carry over
well, and now that they have kinda fixed alpha sorting some
optics work here now. the prim onions i had out earlier would have failed
utterly a few months ago--only the outer layers would have been stable.
now sl is letting you look as deep as needed--no more flickering texture. even these works we are standing in have benefited
from that bug fix
[Sabine is looking at
the ArtWorld Artist Avatars feature]
Sabine: oh cool you've met dancoyote
AM: DC's a
friend here
Sabine: we have worked together in the past.
i did the original attachments for the first season of
his skydancing--
was kinda exciting to dress folks up like that--
and something new
This covered pathway at
Zero Point feels like being inside a blood vessel
This hall
is like being inside the computer
Enter here for the
elevator, a psychedelic vortex
Above: You can walk into
Sabine's scalar art, which looks like a kaleidoscope that goes on forever
Below:
In the sculpture park, Sabine's Orbital Trip
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